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Friday, April 18, 2014

Spring 2014 Week 3

Hey guys, here's the breakdown for this week!  We have been super busy with getting in contact with our programmers and getting a lot of the bugs fixed for our game, and also the music designers went to PAX, so they didn't meet up with us, but hopefully they will have the reiteration of the new music for us this upcoming week.

Concept Art:
Nicole has started progress on a color scheme for the cave environment that is a reiteration of Brice's color palette.  This will be posted up next week, but it is definitely going towards a blue/green tone which is something we have been looking forward to for our cave.  Brice also has gone in and fleshed out some concept art work which are posted below:







Level Design:
Alex has finished the cave layout on unity, which Olsen and I (Tian) had to give him some feedback on how to improve the level beyond what Olsen had sketched out.  He has also been working on the tutorial level, which is shown below.  For the other beach levels, he has been sketching out some layouts so we will be able to see those in our next week, and have them posted up for the next post.




Programmers:
We talked to AJ this weekend on a Skype chat that really helped follow us up on our cave level.  We gave him the proposal of doing a picking up and trigger mechanic, which he said would be possible.  We were so glad to hear this, because one of the issues is our game lacks complex mechanics, so this was going to allow us to expand a little.

3D Art:
3D models are being modeled by Tian, Olsen, and Dantrell, which we definitely have less assets to model than our last environment.  We will be getting some work checked out this Saturday, so hopefully Tian will get some photos up for this blog and also on facebook for everyone to see.  Tian polished a lot on the two levels for the beach environment, because there were props that were still missing from the unity scene, but they were already uploaded into unity.  Models that are meant to be animated have been sent to Kim, so we have those in progress.

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