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Sunday, February 9, 2014

Winter Week 5

So one of our goals was to get all the assets completed by Saturday (yesterday) for Chapter 1.  Well, we are like 90% there.  We are still missing a couple of textures, but models wise, everything is being uploaded.
Because we will have a lot of background objects placed around, there will be a lot of setting up for the background lighting to make those objects pop out.  We have Jeff looking up a water shader and also working on NGUI!  This will help tremendously to pull our game together in aesthetic and feedback/function.
I was a little worried with how dark the setting was because of all the darkness hiding the objects's texture.  I think we might need to brighten things up, and then go in and tweak the darkness timer so that becomes to real darkness that affects the player.  Otherwise, you can't see any of the beautiful artwork that the art team has put together!

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